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Features of the VR Context Menu

The context menu provides a range of options to help you interact with and manage objects. You can perform various actions depending on your selected object and your permissions.

1.  Scale Objects

You have the option to turn on scaling for objects. This allows you to adjust the size of objects to fit your needs better.

Scaling Enabled: To scale the object, use both hands. Grab the object with one hand, then with the other. To reduce its size, bring your hands closer together. To enlarge it, move your hands apart.

Scaling Disabled: This will make scaling the object is not possible.

 

2.  Drawing on Objects

Allow drawing on the object. This is useful for annotations and highlighting specific parts.

Open the context menu for the object you would like to draw on

Choose "Enable drawing"

You can now draw on this object in VR!

You can only draw on objects with "Projection drawing" enabled.

 

Lock Objects

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The lock feature in Fynd CORE allows you to prevent an object from being moved or edited. This is useful for maintaining the integrity of your scene and ensuring that important objects remain in place.

How to Lock Objects

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How to lock:

Open the context menu

Choose "Lock"

The object is now locked and can't be grabbed, moved, rotated or scaled.

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How to unlock:

Open the context menu

Choose "Unlock"

The object is now unlocked and can be interacted with like before.

 

How to Draw Attention to Objects

The ping feature in Fynd CORE allows you to highlight an object, drawing attention to it for all users in the session. This is useful for collaborative discussions, presentations, and directing focus to specific items.