The Go-To tool
Go-To Points help guide users to specific locations in a scene. They are useful for directing movement in large or complex environments, such as training simulations or guided tours.
Creating a Go-To Point
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Name: Give the point a clear name.
- Teleportation Alignment: Choose whether users will align at eye level or floor level.
- Align Rotation: When enabled, users will face a set direction upon arrival.
- Visibility: Toggle whether the Go-To Point is visible in the scene.
- User Placement: Choose if users will teleport to a single point, inside a circle, or along a circular path.
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Finalize and Create: Once you've set all options, click the "Create" button to finalize and your go-to point will be added to the scene.
Placing the Go-To Point
- After creating the go-to point, you can place it in the desired location
- Grab the go-to point, by pressing and holding or with the gizmo.
- Hold the go-to point, move to the desired location, and place the go-to point where you want it.
Navigating using Go-To point
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Once placed, the go-to point will be available in the list.
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Select the go-to point from the list to jump directly to that location within the scene